Case 02 — Self-initiated concept

SÖLVE

Making an invisible product tangible enough to sell out.

Vertical
Luxury product — fragrance
Role
Direction, shader design, build
Year
MMXXVI
Status
Self-initiated concept

01 — The problem

A perfumer with no brand equity was launching a first fragrance online — a product you cannot smell, cannot photograph honestly, and cannot explain quickly. Every luxury fragrance site leans on the bottle.

We had to sell what is inside the bottle: three notes and a feeling, to a visitor who will never get a sample.

02 — The creative bet

Translate scent into a material you can touch.

Scent became a refractive liquid — a volume you push, part, and watch recombine under the cursor. The perfumer's note pyramid became the film's structure: top, heart and base each hold a chapter, each a different colour of light through glass.

03 — The experience

Frame 01

The liquid

A custom refraction shader bends the page through a morphing volume. It resists, parts, and recombines — the closest a screen gets to viscosity.

Frame 02

The pyramid

Scroll descends the note pyramid — bergamot light at the top, smoke at the base. Each note re-lights the entire scene rather than changing a panel.

Frame 03

The bottle

The film closes on the only object: a tactile configurator — engraving, ribbon, edition of 500 — that turns a scent into a possession.

The note pyramid — three notes, three chapters of lightCH.1 — TOP / BERGAMOTCH.2 — HEART / ORRISCH.3 — BASE / SMOKE0:000:471:58FIG. 02 — SCROLL DESCENDS THE PYRAMID

04 — The outcome

3.1×

category benchmark add-to-cart

11 days

to sell out the first run

Concept work — outcomes are modelled targets, not measured results.

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